Renee Nejo
Renee Nejo
Contract Artist/Instructor
Bellevue, WA, United States of America

Summary

Video game artist with a background in Level Design and world building who has lead small teams of artists in Unity. 3D and 2D focused and always looking for ways to grow and hone the art pipeline.

Resume PDF

View

Skills

Digital Painting3D ModelingLightingLow-poly ModelingParticle EffectsRiggingTexturingGame DesignGame DevelopmentHigh-poly ModelingPhoto-manipulationLevel DesignWorld BuildingUnityPBR TexturingTexture BakingGame UI

Software proficiency

3ds Max
3ds Max
Cinema 4D
Cinema 4D
Maya
Maya
Photoshop
Photoshop
Substance Painter
Substance Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
Premiere
Premiere

Productions

  • Everjanecover
    • Video Game
      Ever Jane
    • Year
      2016
    • Role
      Lead Artist
    • Company
      3 Turn Productions

Experience

  • Art Lead at 3 Turn Productions
    Denver, United States of America
    May 2012 - Present

    Lead Artist, May, 2012 – Present

    Works and communicates closely with Programmer/Designer

    Create 3D models of modular and customizable buildings and environments

    Create hand painted textures - Unique and Modular

    Create Character concepts, models, textures, rigs, and animations